In Linear Tile Tutorial, we learned how to make basic rep-tiles.
Now, what happens if your substitution tiling has pieces of different shapes?
(To implement most of those tiles, you will need some trigonometry knowledge. Life is pain.)
The tiles above are:
The tiling principle is the same: each transform corresponds to a tile piece. The transform scale corresponds to the scale of the piece compared to the original shape, and the transform position, to the position of the piece in the tiling.
To allow different shapes, you will need to use xaos - basically, you will use it to specify what pieces are used to make each of the pieces of the tiling.
Some not practical exa