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paxinum

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Take the first 1000 most popular fractals of all time, where the authors presents the parameters.
Sort the variations according the the number of times they're used.
You will get something like this below.
(For example, blur is used in 578 fractals in my dataset)

578 Blur
561 Linear3D
380 Spherical
342 Julian
328 Bubble
295 Linear
189 Cylinder
168 Gaussian_blur
123 Splits
120 Juliascope
118 swirl
111 Julia3D
110 Sinusoidal
110 plotmode
107 Radial_blur
106 Rectangles
93 Disc
92 Ztranslate
87 Zcone
85 Bipolar
71 Curl
71 Rings2
69 curl3D
69 curl3D_cx
69 curl3D_cy
69 curl3D_cz
67 hemisphere
64 elliptic
62 julia3Dz
62 julia3Dz_power
60 Zscale
60 crackle
60 crackle_cellsize
60 crackle_distort
60 crackle_power
60 crackle_scale
60 crackle_z
56 Eyefish
55 noise
49 Hyperbolic
48 diamond
47 polar
46 Ngon
44 Waves2
43 scry
42 bwraps7
42 bwraps7_cellsize
42 bwraps7_gain
42 bwraps7_inner_twist
42 bwraps7_outer_twist
42 bwraps7_space
42 wedge
42 wedge_angle
42 wedge_count
42 wedge_hole
42 wedge_swirl
41 Rotate_x
39 Escher
39 loonie
38 square
36 Epispiral
36 Epispiral_holes
36 Epispiral_n
36 Epispiral_thickness
36 dc_linear
36 dc_linear_angle
36 dc_linear_offset
36 dc_linear_scale
34 Mobius
32 Foci
30 auger
30 auger_scale
30 stripes
30 stripes_space
30 stripes_warp
29 lazysusan
29 lazysusan_space
29 lazysusan_spin
29 lazysusan_twist
29 lazysusan_x
29 lazysusan_y
27 Rotate_y
27 var_color
26 crop
26 crop_bottom
26 crop_left
26 crop_right
26 crop_scatter_area
26 crop_top
25 auger_freq
25 auger_sym
25 auger_weight
25 spiral
23 Cross
23 dc_perlin
23 dc_perlin_amps
23 dc_perlin_centre
23 dc_perlin_freqs
23 dc_perlin_map
23 dc_perlin_octaves
23 dc_perlin_range
23 dc_perlin_scale
23 dc_perlin_shape
23 dc_perlin_z
22 Horseshoe
22 Oscilloscope
22 edisc
21 fan2
21 fan2_x
21 fan2_y
20 cpow
20 cpow_i
20 cpow_power
20 cpow_r
20 dc_bubble
20 dc_bubble_centerx
20 dc_bubble_centery
20 dc_bubble_scale
19 boarders
19 flower
19 flower_holes
19 flower_petals
19 splits_lshear
19 splits_rshear
18 gridout
18 zblur
17 blur3D
17 separation
17 separation_x
17 separation_xinside
17 separation_y
17 separation_yinside
16 collideoscope
16 collideoscope_a
16 collideoscope_num
16 julian2
16 julian2_a
16 julian2_b
16 julian2_c
16 julian2_d
16 julian2_dist
16 julian2_e
16 julian2_f
16 julian2_power
14 nBlur
14 nb_adjustToLinear
14 nb_circumCircle
14 nb_equalBlur
14 nb_exactCalc
14 nb_highlightEdges
14 nb_numEdges
14 nb_numStripes
14 nb_ratioHole
14 nb_ratioStripes
14 polar2
13 Half_Julian
13 butterfly
13 half_julian_dist
13 half_julian_power
13 hexes
13 hexes_cellsize
13 hexes_power
13 hexes_rotate
13 hexes_scale
12 Pie
12 hexes_distort
12 hexes_z
12 pdj
12 pdj_a
12 pdj_b
12 pdj_c
12 pdj_d
11 Mandelbrot
11 Mandelbrot_cx
11 Mandelbrot_cy
11 Mandelbrot_invert
11 Mandelbrot_iter
11 Mandelbrot_skin
11 Mandelbrot_xmax
11 Mandelbrot_xmin
11 Mandelbrot_ymax
11 Mandelbrot_ymin
11 Truchet
11 Truchet_arc_width
11 Truchet_exponent
11 Truchet_extended
11 Truchet_rotation
11 Truchet_seed
11 Truchet_size
11 blur_pixelize
11 blur_pixelize_scale
11 blur_pixelize_size
11 circlize
11 circlize_hole
11 curve
11 curve_xamp
11 curve_xlength
11 curve_yamp
11 curve_ylength
11 dc_carpet
11 dc_carpet_origin
11 glynnia
11 post_crop
11 post_crop_bottom
11 post_crop_left
11 post_crop_right
11 post_crop_scatter_area
11 post_crop_top
11 ripple
11 ripple_amplitude
11 ripple_centerx
11 ripple_centery
11 ripple_frequency
11 ripple_phase
11 ripple_scale
11 ripple_velocity
10 twoface
8 Julia
8 TrB_radius
8 TrB_width
8 extrude
8 extrude_root_face
8 julian2dc
8 julian2dc_a
8 julian2dc_b
8 julian2dc_c
8 julian2dc_col
8 julian2dc_d
8 julian2dc_dist
8 julian2dc_e
8 julian2dc_f
8 julian2dc_power
8 tri_boarders2
7 dc_cube
7 dc_cube_c1
7 dc_cube_c2
7 dc_cube_c3
7 dc_cube_c4
7 dc_cube_c5
7 dc_cube_c6
7 dc_cube_x
7 dc_cube_y
7 dc_cube_z
7 ex
7 fisheye
7 whorl
7 whorl_inside
7 whorl_outside
6 dc_perlin_edge
6 dc_perlin_select_bailout
6 dc_perlin_select_centre
6 dc_perlin_select_range
6 log
6 mirrors
6 npolar
6 npolar_n
6 npolar_parity
6 wavesn
6 wavesn_freqx
6 wavesn_freqy
6 wavesn_incx
6 wavesn_incy
6 wavesn_power
6 wavesn_scalex
6 wavesn_scaley
5 GlynnSim2
5 GlynnSim2_Phi1
5 GlynnSim2_Phi2
5 GlynnSim2_contrast
5 GlynnSim2_pow
5 GlynnSim2_radius
5 GlynnSim2_thickness
5 _modusBlur
5 _symmetryZ
5 angle_of_hole
5 bcircle
5 blocky
5 blocky_mp
5 blocky_x
5 blocky_y
5 boarders2
5 boarders2_c
5 boarders2_left
5 boarders2_right
5 bubbleT3D
5 checkers
5 dc_triangle
5 dc_triangle_scatter_area
5 dc_triangle_zero_edges
5 exponentZ
5 modulus
5 modulus_x
5 modulus_y
5 number_of_stripes
5 post_mirror_x
5 ratio_of_stripes
5 sigmoid
5 sigmoid_shiftx
5 sigmoid_shifty
5 spiralwing
5 squarical
5 squarical_q1
5 squarical_q2
5 squarical_q3
5 squarical_q4
5 squarical_x
5 squarical_y
5 taurus
5 taurus_inv
5 taurus_n
5 taurus_r
5 taurus_sor
5 wedge_sph
5 wedge_sph_angle
5 wedge_sph_count
5 wedge_sph_hole
5 wedge_sph_swirl
5 xheart
5 xheart_angle
5 xheart_ratio
5 xtrb
5 xtrb_a
5 xtrb_b
5 xtrb_dist
5 xtrb_power
5 xtrb_radius
5 xtrb_width
4 Checks
4 GlynnSim1
4 GlynnSim1_Phi1
4 GlynnSim1_contrast
4 GlynnSim1_pow
4 GlynnSim1_radius
4 GlynnSim1_radius1
4 GlynnSim1_thickness
4 GlynnSim3
4 GlynnSim3_contrast
4 GlynnSim3_pow
4 GlynnSim3_radius
4 GlynnSim3_thickness
4 GlynnSim3_thickness2
4 Lissajous
4 Lissajous_a
4 Lissajous_b
4 Lissajous_c
4 Lissajous_d
4 Lissajous_e
4 Lissajous_tmax
4 Lissajous_tmin
4 Spherical3D
4 blob_fl
4 blob_fl_high
4 blob_fl_low
4 blob_fl_waves
4 blur_circle
4 bubble2
4 bubble_x
4 bubble_y
4 bubble_z
4 contraction
4 contraction_edges
4 gblur
4 hexa3D_majp
4 hexa3D_scale
4 hexa3D_zlift
4 hexaplay3D
4 poincare3D
4 poincare3D_a
4 poincare3D_b
4 poincare3D_r
4 pre_boarders2
4 pre_boarders2_c
4 pre_boarders2_left
4 pre_boarders2_right
4 pre_crop
4 pre_crop_bottom
4 pre_crop_left
4 pre_crop_right
4 pre_crop_scatter_area
4 pre_crop_top
4 sphyp3D
4 sphyp3D_stretchX
4 sphyp3D_stretchY
4 sphyp3D_stretchZ
4 sphyp3D_zOn
4 super_shape
4 super_shape_holes
4 super_shape_m
4 super_shape_n1
4 super_shape_n2
4 super_shape_n3
4 super_shape_rnd
4 synth
4 synth_a
4 synth_b
4 synth_b_frq
4 synth_b_layer
4 synth_b_phs
4 synth_b_skew
4 synth_b_type
4 synth_c
4 synth_c_frq
4 synth_c_layer
4 synth_c_phs
4 synth_c_skew
4 synth_c_type
4 synth_d
4 synth_d_frq
4 synth_d_layer
4 synth_d_phs
4 synth_d_skew
4 synth_d_type
4 synth_e
4 synth_e_frq
4 synth_e_layer
4 synth_e_phs
4 synth_e_skew
4 synth_e_type
4 synth_f
4 synth_f_frq
4 synth_f_layer
4 synth_f_phs
4 synth_f_skew
4 synth_f_type
4 synth_mode
4 synth_power
3 Heart
3 Juliac
3 Mirror_y
3 Spirograph
3 Spirograph_a
3 Spirograph_b
3 Spirograph_c1
3 Spirograph_c2
3 Spirograph_d
3 Spirograph_tmax
3 Spirograph_tmin
3 Spirograph_ymax
3 Spirograph_ymin
3 arctan
3 arctan_branches
3 blob
3 blob_high
3 blob_low
3 blob_waves
3 blur_circle_hole
3 dc_image
3 dc_image_angle
3 dc_image_c0
3 dc_image_c1
3 dc_image_index
3 dc_image_input
3 dc_image_mode
3 dc_image_mul
3 dc_image_output
3 dc_image_overwrite
3 dc_image_scale
3 dc_image_x
3 dc_image_y
3 handkerchief
3 hypertile
3 hypertile_n
3 hypertile_p
3 hypertile_q
3 juliac_dist
3 juliac_im
3 juliac_re
3 marblur
3 popcorn2
3 popcorn2_c
3 popcorn2_x
3 popcorn2_y
3 post_curl_c1
3 post_curl_c2
3 rippled
3 synth_mix
3 synth_smooth
3 tess_v1_unreleased
3 tess_v2
3 undae
3 undae_x_amp
3 undae_x_period
3 undae_x_phase
3 undae_y_amp
3 undae_y_period
3 undae_y_phase
3 undae_z_amp
3 undae_z_period
3 undae_z_phase
3 waffle
3 waffle_rotation
3 waffle_slices
3 waffle_xthickness
3 waffle_ythickness
2 CircleLinear
2 CircleLinear_Dens1
2 CircleLinear_Dens2
2 CircleLinear_K
2 CircleLinear_Reverse
2 CircleLinear_Sc
2 CircleLinear_Seed
2 CircleLinear_X
2 CircleLinear_Y
2 Kaleidoscope
2 Kaleidoscope_line_up
2 Kaleidoscope_pull
2 Kaleidoscope_rotate
2 Kaleidoscope_x
2 Kaleidoscope_y
2 SphericalN
2 SphericalN_Dist
2 SphericalN_Power
2 bi_linear
2 blob2_n
2 blob2_postscale
2 blob2_prescale
2 blob2_radius
2 blob2_symmetry
2 cell
2 cell_size
2 circlecrop
2 circlecrop_radius
2 circlecrop_scatter_area
2 circlecrop_x
2 circlecrop_y
2 circlecrop_zero
2 cpow2
2 cpow2_a
2 cpow2_divisor
2 cpow2_r
2 cpow2_range
2 curvature
2 droste
2 droste_r1
2 droste_r2
2 flux
2 flux_spread
2 foci_3D
2 glynnia2
2 hypertile3D1
2 hypertile3D1_p
2 hypertile3D1_q
2 loonie_3D
2 mobius_radius
2 mobius_rect_x
2 mobius_rect_y
2 mobius_rotate_x
2 mobius_rotate_y
2 mobius_width
2 octa_x
2 octa_y
2 octa_z
2 octagon
2 ortho
2 ortho_in
2 ortho_out
2 poincare
2 poincare_c1a
2 poincare_c1r
2 poincare_c2a
2 poincare_c2r
2 polynomial
2 polynomial_lcx
2 polynomial_lcy
2 polynomial_powx
2 polynomial_powy
2 polynomial_scx
2 polynomial_scy
2 post_circlecrop
2 post_circlecrop_radius
2 post_circlecrop_scatter_area
2 post_circlecrop_x
2 post_circlecrop_y
2 post_circlecrop_zero
2 sinusgrid
2 sinusgrid_ampx
2 sinusgrid_ampy
2 sinusgrid_freqx
2 sinusgrid_freqy
2 sinusoidal3d
2 splits3D
2 splits3D_x
2 splits3D_y
2 splits3D_z
2 wedge_julia
2 wedge_julia_angle
2 wedge_julia_count
2 wedge_julia_dist
2 wedge_julia_power
1 CircleRand
1 CircleRand_Dens
1 CircleRand_Sc
1 CircleRand_Seed
1 CircleRand_X
1 CircleRand_Y
1 Li
1 MobiusN
1 MobiusNIm_A
1 MobiusNIm_B
1 MobiusNIm_C
1 MobiusNIm_D
1 MobiusNRe_A
1 MobiusNRe_B
1 MobiusNRe_C
1 MobiusNRe_D
1 MobiusN_Dist
1 MobiusN_Power
1 SplitBrdr
1 Voron
1 Voron_K
1 Voron_Num
1 Voron_Step
1 Voron_XSeed
1 Voron_YSeed
1 Z_blade
1 Z_blade_weight
1 Z_vortex
1 Z_vortex_angle
1 Z_vortex_sides
1 Z_vortex_spin
1 b_shift_3D
1 barycentroid
1 barycentroid_a
1 barycentroid_b
1 barycentroid_c
1 barycentroid_d
1 bent
1 bipolar3D
1 blob2
1 blob2_alpha
1 blob2_compensation
1 blob2_mode
1 block
1 blur_linear
1 blur_linear_angle
1 blur_linear_length
1 cexp
1 cexp_i
1 cexp_r
1 chladni
1 chladni_l
1 chladni_m
1 chladni_mode
1 chladni_n
1 cos
1 crescents
1 cross2
1 csc
1 dc_mandelbrot
1 dc_twoface
1 dcm_color_method
1 dcm_invert
1 dcm_iter
1 dcm_miniter
1 dcm_mode
1 dcm_pow
1 dcm_retries
1 dcm_scatter
1 dcm_smooth_iter
1 dcm_sx
1 dcm_sy
1 dcm_xmax
1 dcm_xmin
1 dcm_ymax
1 dcm_ymin
1 dcm_zscale
1 deltaA
1 disc3d
1 disc3d_pi
1 exblur
1 exblur_dist
1 exblur_r
1 exblur_x_origin
1 exblur_y_origin
1 exblur_z_origin
1 exponential
1 falloff
1 falloff_boxpow
1 falloff_invert
1 falloff_mindist
1 falloff_mode
1 falloff_mul_x
1 falloff_mul_y
1 falloff_mul_z
1 falloff_scatter
1 falloff_type
1 falloff_x0
1 falloff_y0
1 falloff_z0
1 fibonacci
1 flipy
1 hexcrop
1 hexcrop_center_x
1 hexcrop_center_y
1 hexcrop_dropoff
1 hexcrop_scale_x
1 hexcrop_scale_y
1 hypertFL
1 hypertFL_n
1 hypertFL_p
1 hypertFL_q
1 hypertile3D
1 hypertile3D_n
1 hypertile3D_p
1 hypertile3D_q
1 julia3D_fl
1 julia3D_fl_power
1 julian_fl
1 julian_fl_dist
1 julian_fl_power
1 juliascope_fl
1 juliascope_fl_dist
1 juliascope_fl_power
1 lT3D_powX
1 lT3D_powY
1 lT3D_powZ
1 lT_powX
1 lT_powY
1 layered_spiral
1 layered_spiral_radius
1 linearT
1 linearT3D
1 mask
1 murl
1 murl2
1 murl2_c
1 murl2_power
1 murl_c
1 murl_power
1 mylinear
1 mylinear_b
1 mylinear_c
1 mylinear_case
1 octapol
1 octapol_polarweight
1 octapol_radius
1 octapol_s
1 octapol_t
1 ovoid3d
1 ovoid3d_x
1 ovoid3d_y
1 ovoid3d_z
1 perspective
1 perspective_angle
1 perspective_dist
1 post_bwraps2
1 post_bwraps2_cellsize
1 post_bwraps2_gain
1 post_bwraps2_inner_twist
1 post_bwraps2_outer_twist
1 post_bwraps2_space
1 post_heat
1 post_heat_phi_amp
1 post_heat_phi_period
1 post_heat_phi_phase
1 post_heat_r_amp
1 post_heat_r_period
1 post_heat_r_phase
1 post_heat_theta_amp
1 post_heat_theta_period
1 post_heat_theta_phase
1 post_murl
1 post_murl_c
1 post_murl_power
1 post_rblur
1 post_rblur_center_x
1 post_rblur_center_y
1 post_rblur_offset
1 post_rblur_strength
1 post_rotate_z
1 post_spin_z
1 pre_rotate_z
1 pre_spin_z
1 qwave
1 rod
1 rod_blur
1 shape
1 shape_a
1 shape_b
1 shape_holes
1 shape_m
1 shape_n1
1 shape_n2
1 shape_n3
1 shredlin
1 shredlin_xdistance
1 shredlin_xwidth
1 shredlin_ydistance
1 shredlin_ywidth
1 sin
1 sinecho
1 sinecho_q1
1 sinecho_q2
1 sinecho_q3
1 sinecho_q4
1 sininv
1 sininv_x
1 sininv_xfreq
1 sininv_y
1 sininv_yfreq
1 sinusoidalxy
1 sinusoidalxy_height
1 sinusoidalyz
1 sinusoidalyz_height
1 snowflake
1 snowflake_3
1 snowflake_c
1 snowflake_c1
1 snowflake_c2
1 spher
1 spherical3
1 split
1 split_xsize
1 split_ysize
1 splitb_px
1 splitb_py
1 splitb_x
1 splitb_y
1 sschecks
1 sschecks_rnd
1 sschecks_size
1 sschecks_x
1 sschecks_y
1 swirl2
1 swirl2_centerx
1 swirl2_centery
1 swirl2_radius
1 swirl2_twistamount
1 tan
1 tancos
1 twintrian2
1 uncube
1 uncube_cc
1 uncube_pow
1 waves
1 xox
1 xox_dunno
1 xox_fesdfkla
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Rant about designing better flame fractal programs: www2.math.su.se/~per/pages.php…
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I am working on a GUI for my fractal generating software, heavily inspired by Apophysis.
It already supports:

* 3D Variations, so there is no need for strange hacks.
* Unlimited number of XForms, and unlimited number of variations in each XForm.
** Same Variation can be used many times in an XForm, with different parameters.
* Xaos
* Post-Transform
** Multiple XForms can be used in the post-transform.
** Post-transform Depth - number of times to apply the post-transform.

The usual settings like:
* Vibrancy
* Gamma
* Filter Radius

The program is written in Java, so it is much easier to create new Variations for the program, compared to Apophysis. It also runs on Linux, Windows, and every platform supporting the Sun JVM.

I am currently working with the following features, that I have only partly implemented:
* GUI, that is, an interface.
* Scripting capabilities, in JavaScript.
* Support for Apophysis file format.

If you have any suggestions on what you are missing in Apophysis, or would like to be different,
tell me!
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Today

1 min read
Today have I learned some serious stuff. Like vector art in Photoshop CS 2. So I made one deviantion today and submitted.

Then, I deleted som old stuff that were really boring and dull.

Whatever, I am really tired, but have nothing better to do than this. I belive I am in a mood where I try to clean up my computer and other things made in binary.
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